Cúrre (
hownkai) wrote in
thisavrou_log2015-11-01 12:09 am
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Entry tags:
( november intro log )
Who: Everyone
When: November 1st and on
Where: The ship and on planet
What: Exploration + new arrivals
Warnings: Please label any warnings you have on your threads
THE INFLUX "It is not so much about beginnings and endings; it is about muddling through the middle."
DESCENSION "I am the keeper of fragile things."



( OOC: For any and all questions and to see new rank privileges, go here. Please comment to activity check to receive new ranks (if applicable)! Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )
When: November 1st and on
Where: The ship and on planet
What: Exploration + new arrivals
Warnings: Please label any warnings you have on your threads
The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar.
Welcome to Caducus Primary
Shortly after your arrival, you are met by one of the captains and any of the crew of the Moira who might have accompanied him. You are given a brief physical scan and are asked to sign a contract that states you are now part of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. Much like the Moira's own Ingress, C-Primary's Ingress seems to be malfunctioning, and nothing can return through it. If you choose to disregard this offer, you will be detained indefinitely by the natives of Caducus Primary. (Joining the Moira is really the only choice you have.)
Shortly after your arrival, you are met by one of the captains and any of the crew of the Moira who might have accompanied him. You are given a brief physical scan and are asked to sign a contract that states you are now part of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. Much like the Moira's own Ingress, C-Primary's Ingress seems to be malfunctioning, and nothing can return through it. If you choose to disregard this offer, you will be detained indefinitely by the natives of Caducus Primary. (Joining the Moira is really the only choice you have.)



From a distance, Caducus Primary doesn't look like much. The weather on the planet is extremely stable, and the vegetation is neat, almost pristine. What stands out about C-Primary, however, is the fact that there are hundreds of VERY TALL buildings packed together in many of the cities. They are elevated about the ground on what appear to be stilts and sway almost gracefully in the gentle breeze that is always present. Their stability never wavers; they don't fall down. The streets are lined with beautiful sculptures that are placed wherever light is needed. Many other designs can be found outside as well as in. This planet is rather wealthy, and the abundance of their natural resources reflect in everything. The world glitters just as glass would in the sunlight.
Native Details
● They have darker skin tones, but their hair styles and colors are all as unique as they can make them. This can be seen as influence from other travelers.
● Friendly, welcoming, and encouraging to the crew to trade with them for what they need.
● There are no visible "poor" areas.
● Calm and organized. If lost or in need of directions, they will offer to take you where you are going.
● Vey strict when it comes to rules. (Trade what you say you're going to trade.)
☄CITY PROPER
There are many things to do once on planet. In the city proper, stepping into one of the multiple shops reveals workers crafting glass figurines, jewelry, cups, and other items to your specifications. Trading is the same as on all other planets—there is no one accepted monetary unit. Yet, any unsavory cargo (such as weapons, explosives, alcohol, and drugs) will not be found anywhere in the vicinity of these areas. Other travelers have set up places outside the cities near transporter zones for these particular necessities. Trade at your discretion. At night, if you catch your reflection in a surface that isn't quite as transparent (on a sculpture, the side of a building, anything made of glass), there will be a momentary glimpse of your past or future self. A blink, and then, it will be gone.
Staying on the Moira isn't required during time spent on Caducus Primary. Visit one of its many fine hotels with its beautiful accomodations. The price is remarkably inexpensive: it's free.
Staying on the Moira isn't required during time spent on Caducus Primary. Visit one of its many fine hotels with its beautiful accomodations. The price is remarkably inexpensive: it's free.
( OOC: For any and all questions and to see new rank privileges, go here. Please comment to activity check to receive new ranks (if applicable)! Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )
Jasper
She's disoriented at first, prowling the streets of the city with the tense wariness of an animal that's just been released back into the wild, waiting for some sign of the bars of its cage. At somewhere around eight feet tall, Jasper stands literally head and shoulders above most of the people thronging around the city, and between that and the feral, out-of-sorts way she carries herself most of them quietly move aside to let her pass – which is fortunate, because she isn't quite looking where she's going, instead studying the faces of passersby intently. Her piercing yellow gaze ends up lingering uncomfortably on anyone who looks even a little different from the majority of the natives, clearly searching for someone or something, and unconcerned about offending anybody in the process.
City – Night
Evening draws in and whatever she was looking for, she still hasn't found it. At least, not until she catches sight of her reflection in a shop window. A second pair of eyes stare back at her alongside her own, from a green-skinned face. Shimmering chains encircle her – their – neck. Jasper's eyes widen, and then with a furious, terrified snarl she summons her helmet and smashes it into the window. Glass shatters around her; an alarm starts to wail. Jasper takes a step back, looking wan and haunted under the visor of her helmet, but the only thing she's staring at is her own hands.
On board the Moira, the following morning
Jasper doesn't sleep, and with the whole of the night to reflect on her situation she's begun to pull herself together. She's still pretty on-edge, but she's no longer spending every second waiting for the other shoe to drop. And despite the relief that comes with realising that she's finally alone, she's not happy with her situation. Once she's finally mentally gotten her bearings, she heads straight for the Moira, although she's gotten turned around enough that it takes a little while for her to make her way there.
Once transported on board, she bustles forward with an authoritative stride despite having literally no idea where she is. She seizes the first person she sees by the shirt or shirt-equivalent, or at least tries to – she might even haul them off the ground to her own eye level in her impatience.
"Who's in charge here?" she demands.
(Feel free to drop me a line if you'd like something else from Jasper – also I'll match tense if you want to tag with brackets instead, it's all cool)
ON THE SHIP
Until a huge orange hand closes around a fistful of the front of his uniform and jerks him clean off the ground. Miles is so startled that he reflexively kicks his legs out in an attempt to keep walking, and he doesn't manage to close his teeth over an alarmed yelp before it escapes. Miles blinks at Jasper, mouth opening, but at least he manages to bite back the first impudent response that springs to mind.
"You'll want to talk to the captains," he manages, chancing a look down to the floor. That sure is several feet between his feet and the floor. God, the woman looks to be tall as Taura. He pauses and clears his throat, resisting the urge to put his good hand on her arm to give himself a little leverage against gravity, because somehow he doesn't think that'd end well. He already has one broken arm. "I don't mind directing you there, only -- d'you mind putting me down first?"
For someone who hasn't interacted with humans much, Miles isn't really the most representative example. He's smaller than pretty much any human adult at 4'9, though his head looks like it belongs on a man of 6'. The overall look isn't improved by his crooked spine and heavily lined face, although he's attempting to mold his features into something resembling a welcome smile despite a more private inclination to pee himself.
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But she doesn't exactly have a wide range of larger humans available. This will have to do.
"Alright," she says brusquely, and drops him.
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"Right," he says brightly, baring his teeth in a grin. He gestures expansively at the towering Gem with his good arm. He almost feels bad dropping her at Captain Thán's doorstep, and he briefly entertains the idea of directing her to his cousin Ivan, one of the Public Relations officers, but that'd be more in the vein of a mean prank rather than anything helpful. Thán it is. "Allow me to lead on, madam."
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"And what do you do?" She sounds skeptical, but this is the problem with humans – can't tell what they're for just by looking, and in Jasper's limited experience they don't seem to be made for anything. Extremely inefficient.
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At least it sounds less stupid than ship's bartender, but only by a hair. He'd like a real job now, thanks. He cranes his neck to glance up at Jasper curiously. "And you?"
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"I'm a Quartz," she says. "A soldier." She peers down at him, frowning. "There a lot of demand for beverages on this ship?"
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"Quartz?" he inquires. "Is that some sort of rank where you're from?"
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She snorts. "No." She taps the gem set into her face, where her nose should be. "It's my function. Quartzes are made for combat. And I have more important orders to be carrying out than teaching self defence to a bunch of weak organic lifeforms, so the sooner I can leave this planet the better."
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CITY - DAY
So to Ratchet’s new (and not so-improved) standards, Jasper is very much not normal. Moreso, unlike the casual wandering and sight-seeing most of the others seem to be doing, she looks like she's on a mission. Maybe it's just how she goes about things...maybe not. Either way, when she meets his eye, he doesn't hesitate.
“I’m guessing you’re part of the crew.”
It’s more a statement than a question, because there is no doubt in Ratchet’s mind that it’s the case.
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For a too-long moment she just stares at him – his words take a moment to sink in.
"The crew," she repeats, flatly. Her attention, it seems, is elsewhere.
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"... Yes," she rasps. "Yes, I am." Her yellow eyes flicker back up to Ratchet, narrowing slightly. "Who are you? Have you seen a Lapis Lazuli?"
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"Isn't that a-" A sudden look of realization comes over his face and he points, without thinking, gesturing at the gemstone set in her face. Right there. Right where her...nose should've been. "A gem! You're one of those gem types...like Peridot!"
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"Don't you guys ever get confused, all having the same names? Or...I guess, not having them at all...."
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"... Are there other Gems here? Besides this Peridot?"
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FOR ZAM
As a result, she hasn't really seen any reason to go to the room she's been assigned, so far. She has better things to do with her time... or at least, that's what she'd like to think. After a week or two in a confined space with mostly humans, who all sleep at night, you kind of run out of stuff to do.
Might as well take a look at this room she's been assigned.
When Zam makes her way back here, she'll find Jasper investigating the hanging beds with genuine curiosity, lifting the bottom one up with one hand like she's struggling to puzzle out its function.
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She’s pondering this as she carries her pile of books through Moro Deck, trying not to drop any. It’s not a big pile at four books, but when you’re drunk, even four books feels like a veritable tower. Still, she feels she’s doing an admirable job keeping them balanced, especially considering how inconsiderate the floor is being by pitching like that. However, when she walks into her room and unexpectedly sees a large figure lifting up her bed, she’s startled enough that she jerks back with a gasp, the first two books on the pile tumbling from the top and landing, of course, on her foot.
“Fierfek!” she curses, giving a dismayed glance down at the books and then looking back at the figure in front of her. She squints.
“Who are you? And what are you doing to my bed?”
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"Hmh." Jasper puts the bed down and frowns at her. "You the other one supposed to be sleeping in here?"
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Whatever it is you’re looking for, it’s not under my bed. [She slowly realizes this probably doesn’t sound as ingenuous as she means it to. She attempts to clarify.] Or anywhere else in this room. I haven’t even had enough time to stockpile contraband yet.
[Nailed it.]
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Either I’m a loooot drunker than I thought. Or you-- [She points at the woman.] Are really strong.
[She then gestures vaguely in the woman’s general vicinity.] And given your shape, I think I’m gonna go with the second thing. Am I right?
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Ssssometimes, [she says, then laughs at a joke only she understands in her current state of inebriation. She lifts her head to look at her roommate.] You aren’t though. Colors are too bright. [She lets her head fall back against the bed.] I’m not even going to be able to look at you tomorrow morning.
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i can't breathe
oh my god
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