Entry tags:
- ! mod event,
- 2ha: chu wanning,
- arknights: rosa,
- arknights: shalem,
- assassin's creed: eivor varinsdottir,
- attack on titan: levi ackerman,
- bleach: grimmjow jaegerjaquez,
- danganronpa: fukawa toko,
- encanto: bruno madrigal,
- ennead: set,
- fe3h: claude von riegan,
- fe3h: dimitri alexandre blaiddyd,
- fe3h: felix hugo fraldarius,
- ffvii: cloud strife,
- ffvii: vincent valentine,
- ffvii: zack fair,
- ffxiv: cedrik reede,
- ffxv: noctis lucis caelum,
- hades: zagreus,
- htwmho: rudbeckia de borgia,
- marius titus: ryse son of rome,
- naruto: uzumaki naruto,
- nier replicant v. 1.22: kainé,
- original: kaito nagano,
- orv: han sooyoung,
- orv: yoo joonghyuk,
- oxenfree: jonas,
- sandman: johanna constantine,
- shadow and bone: the darkling,
- stranger things: steve harrington,
- supernatural: castiel,
- supernatural: dean winchester,
- treasure planet: jim hawkins,
- vampire hunter d: d,
- vld: keith,
- vld: takashi shirogane
MOD EVENT #001
It isn't rare for the seasons in the Netherworld to be a little erratic, though many days have passed now without much of a hint of its typical mercuriality, a good and a bad omen all at once. This respite is commonly referred to as the proverbial "calm before the storm", but it also marks the beginning of merrier celebrations. The Moons above are gilded silver, the twilight sky edged with faint pink and orange -- a sunrise phantasm, spilling over the horizon. It's an infrequent spectacle, accompanied by a dulcet breeze and light drizzles that seem to encourage growth nearly everywhere. Unfortunately, under its influence, people seem a little on edge, quick to anger, but no matter; around Stygia, Restless have begun hanging
decorations and ornaments on trees and windowsills, left to catch the moonlight and give off marigold and ginger glows, warmly lighting up the city. Rather than fish, the smell of freshly ground spices permeates the air in the Harbors, Mirth keeps its doors opened to all, but just before the festivities officially begin, a cacophony of chimes resounds all over, a transmission difficult to ignore.
On the screen of your cellphone, nothing; only a voice, ragged, out of breath...
...and the feed abruptly ends, a dull chirr of static. Will you ignore the stranger's call for help and feast, or venture into the woods?
On the screen of your cellphone, nothing; only a voice, ragged, out of breath...
“The woods... Oakwoods! They've come alive! O-One minute he was complaining about the water seeping into his boots, and the next he was... he was being yanked up into the trees! We didn’t see what happened to him, but we heard... the screams, ohh, the screams. Please! Come to Serene, I beg you. This is our safest sanctuary, and the lan... oh, no... wait, no, please... please... NOOO--”
...and the feed abruptly ends, a dull chirr of static. Will you ignore the stranger's call for help and feast, or venture into the woods?
► I. KNOCK ON WOOD (OH PUCK, HE'S HOT!)
When you cross the gates of Serene, an old woman welcomes you, palm flat against her chest and disquiet in her eyes. Myrtille, her name. Oakwoods loom dense and dark in the distance behind her, groaning low as leaves rustle without wind. The Mourning Lantern was stolen, and malevolence rose in turn, dooming them all.
So you've decided to be brave. Commendable, or foolish? The wood is dark and shrouded in mist, and the trees crowd around you, an absent wind somehow whispering foul nothings in your ear as dead leaves rustle around your feet. Your Shadow basks in the murmurs, sensing the malign presence in Oakwoods as a faint, garbled scream echoes in the distance. You wander deeper and the canopy thickens, thin streaks of moonlight peppering the woods in deep patches of darkness. Behind you, a creature you can't see hisses, and a fluttering of wings nearby alerts you to the arrival of snickering harpies lurking on branches. “Dead,” they croak, in a sing-song chorus. “Dead as daylight.” Oddly enough, they seem content to just watch and stalk you, perhaps expecting you to die quickly, an easy and effortless meal.
It's a frustrating errand if you've ever known one. You barely know what you're looking for, and your Shadow thrives in the dark, taunting, coaxing. You hear it then; a haunting melody, the silhouette of a boy on a fallen tree trunk, strumming. “Come,” he says, with a voice that shimmers like the sun on moving water. If you remember what that's like. “Rest a while. Forget your troubles.” For anyone familiar, you'll recognize him as a Puck, famous prankster, and from his hand dangles a lantern.
► If you attempt to take the lantern from him, he'll immediately drop it to the ground, causing it to break. You may choose to kill him and offer his blood to the woods, or let him go and bleed in his stead. Myrtille should be able to repair what's left of the lantern once the offering's been made.
► If you politely ask to return it, he promises that he will... if you indulge him for the night.
No matter what you choose, you will come across camps, either on your way in or on your way back: pitched tents, most moth-eaten, and some containing vestiges of prior expeditions such as putrid corpses or rotten food. You've been wandering for a while, and sleep sounds terribly inviting. Unfortunately, a wind finally picks up, and leaves begin to blow around you. A nick, then a cut, then a slash reveal the leaves to have razor sharp edges. Sleep well yet? If you've spared the Puck, he'll encourage you to sit with him around a campfire, where he'll sing and tell stories. Or are they. Perhaps you've heard of Bloody Mary before. Slenderman? The Devil that'll make you dance until you die? While the lantern remains in stranger hands, the thread between reality and fiction narrows; protagonists from the Puck's legends come to life, and the only way to rid of them is by quenching the flames of the fire.
Your journey unfortunately doesn't end there. The Puck has a riddle for you:I am a word that is hardly there. Remove my start, and I'm an herbal flair. What am I?
If you fail to answer correctly, he'll vanish before you, and you can bid the lantern goodbye. You'll be forced to gather the bones from the corpses scattered across the woods, and feed it your blood -- or a friend's -- before you escape and return to the woman. The offering will leave you drained and exhausted, weak on your legs. If, on the other hand, you do answer correctly, the lantern is yours, and you'll be teleported out of the woods with a boon in your pocket: a piece of parchment invites you to visit your home in the Shadowlands. There, you'll find an object (or a pet) that belonged to you in your world.
“It was once kept here, a sacred Artifact crafted
from the bones of Serene's first founder, who gave her heart’s
blood willingly to the woods in an act of contrition.
It's the absence of the lantern that
is contributing to the wood’s unusually active
malice, and if you lot cannot retrieve it, then we must sacrifice another. Go! Take these torches and go, before Oakwoods swallow us whole.”
So you've decided to be brave. Commendable, or foolish? The wood is dark and shrouded in mist, and the trees crowd around you, an absent wind somehow whispering foul nothings in your ear as dead leaves rustle around your feet. Your Shadow basks in the murmurs, sensing the malign presence in Oakwoods as a faint, garbled scream echoes in the distance. You wander deeper and the canopy thickens, thin streaks of moonlight peppering the woods in deep patches of darkness. Behind you, a creature you can't see hisses, and a fluttering of wings nearby alerts you to the arrival of snickering harpies lurking on branches. “Dead,” they croak, in a sing-song chorus. “Dead as daylight.” Oddly enough, they seem content to just watch and stalk you, perhaps expecting you to die quickly, an easy and effortless meal.
It's a frustrating errand if you've ever known one. You barely know what you're looking for, and your Shadow thrives in the dark, taunting, coaxing. You hear it then; a haunting melody, the silhouette of a boy on a fallen tree trunk, strumming. “Come,” he says, with a voice that shimmers like the sun on moving water. If you remember what that's like. “Rest a while. Forget your troubles.” For anyone familiar, you'll recognize him as a Puck, famous prankster, and from his hand dangles a lantern.
► If you attempt to take the lantern from him, he'll immediately drop it to the ground, causing it to break. You may choose to kill him and offer his blood to the woods, or let him go and bleed in his stead. Myrtille should be able to repair what's left of the lantern once the offering's been made.
► If you politely ask to return it, he promises that he will... if you indulge him for the night.
No matter what you choose, you will come across camps, either on your way in or on your way back: pitched tents, most moth-eaten, and some containing vestiges of prior expeditions such as putrid corpses or rotten food. You've been wandering for a while, and sleep sounds terribly inviting. Unfortunately, a wind finally picks up, and leaves begin to blow around you. A nick, then a cut, then a slash reveal the leaves to have razor sharp edges. Sleep well yet? If you've spared the Puck, he'll encourage you to sit with him around a campfire, where he'll sing and tell stories. Or are they. Perhaps you've heard of Bloody Mary before. Slenderman? The Devil that'll make you dance until you die? While the lantern remains in stranger hands, the thread between reality and fiction narrows; protagonists from the Puck's legends come to life, and the only way to rid of them is by quenching the flames of the fire.
Your journey unfortunately doesn't end there. The Puck has a riddle for you:
If you fail to answer correctly, he'll vanish before you, and you can bid the lantern goodbye. You'll be forced to gather the bones from the corpses scattered across the woods, and feed it your blood -- or a friend's -- before you escape and return to the woman. The offering will leave you drained and exhausted, weak on your legs. If, on the other hand, you do answer correctly, the lantern is yours, and you'll be teleported out of the woods with a boon in your pocket: a piece of parchment invites you to visit your home in the Shadowlands. There, you'll find an object (or a pet) that belonged to you in your world.
the answer to the riddle is sparsely! it's up to you whether you'd like your character to fail..
legends told around the campfire can be any of the ones mentioned above or any other that might strike your fancy! go wild, have fun!
remember that if you pick an item from your character's world as their boon, it'll eventually disintegrate unless reforged with a soul.
► II. GO BIG OR GOURD HOME
Welcome to the Frightful Harvest, a festival that marks the beginning of the Respite, a temporary period of tranquility between seasons. It acknowledges the blessings offered and the role that both good and evil play
in the Netherworld. It is a time to give thanks, but more
importantly, it is a time of reflection and warding. Warding against not only
the darkness of the next seasons to come, but of the nefarious
creatures and struggles that will undoubtedly follow.
Carved pumpkins and straw bales are placed everywhere around the city, and streamers and banners are hung from every home and storefront. Decadent cakes, candies, and pastries are made in over-abundance in order to accommodate everyone, and from the lush gardens of Radiance, an elderly, dark-robed man addresses the Netherwork. You'll learn by eavesdropping on nearby Restless that his name is Doran, the oldest among you and loved by all. His smile stretches kind, and while not an official member of the Hierarchy, it's clear he has certain privileges -- well-deserved, or so you hear.
And without further ado, let the festivities begin!
► BARDIC BLITZ
The bardic blitz is a friendly competition that pits talented musicians against one another in an attempt to win over the affection of the crowd through festive melodies or personal compositions. Although it can be hosted just about anywhere, the bardic blitz is normally held in a large canvas tent directly in the heart of Mirth, though smaller crowds also gather in Serene and the Harbors around bonfires.
► FEAST
Although all cultures around Stygia bring their own tastes and specific flair to the celebrations, there are a few staple trade goods that you can find at nearly any celebration of the holiday throughout the city. Many producing the various cakes, beverages, and cookies also use the time to test and perfect their recipes, teaching others or using them as guinea pigs.
The harvest hunt happens in a corn maze located in Mirth's amusement park, specifically created for the occasion. Because of the labyrinthian horrors dwelling in the Tempest, some find the terror-free replica a little inappropriate, yet participants still abound every time. A favorite seasonal game of the exuberant and athletic, characters take on the role of either hunter or prey, racing through the maze to either corner their quarry or escape the hands of their pursuer. As long as Shadows behave, it's a relatively safe activity. Friendly spars sometimes occur, picnics, and star-gazing.
► THE PARADE
The parade is the activity most looked forward to by younger Restless. Citizens clad in colorful costumes walk the streets to the rhythm of festive music, and according to tradition, it helps ward away any lingering evil that might try to hide in the community. For reasons unknown, incidents where Restless unwillingly swap bodies sometimes occur.
Carved pumpkins and straw bales are placed everywhere around the city, and streamers and banners are hung from every home and storefront. Decadent cakes, candies, and pastries are made in over-abundance in order to accommodate everyone, and from the lush gardens of Radiance, an elderly, dark-robed man addresses the Netherwork. You'll learn by eavesdropping on nearby Restless that his name is Doran, the oldest among you and loved by all. His smile stretches kind, and while not an official member of the Hierarchy, it's clear he has certain privileges -- well-deserved, or so you hear.
“Let us gather, feast, dance and celebrate. Let us hold our glasses high for those who heroically perished, for goodness, and for the Ascended. May their journey inspire us to change our lives and the lives of others, to resist evil, and to triumph. To you, dear friends!”
And without further ado, let the festivities begin!
► BARDIC BLITZ
The bardic blitz is a friendly competition that pits talented musicians against one another in an attempt to win over the affection of the crowd through festive melodies or personal compositions. Although it can be hosted just about anywhere, the bardic blitz is normally held in a large canvas tent directly in the heart of Mirth, though smaller crowds also gather in Serene and the Harbors around bonfires.
► FEAST
Although all cultures around Stygia bring their own tastes and specific flair to the celebrations, there are a few staple trade goods that you can find at nearly any celebration of the holiday throughout the city. Many producing the various cakes, beverages, and cookies also use the time to test and perfect their recipes, teaching others or using them as guinea pigs.
► Firstdawn Tea: This revitalizing crimson tea soothes the mind and body and is brewed from the roots of the dawn flower, which only sprouts during the Respite.. ► HARVEST HUNT
► Grablenuts: These fist-sized brown nuts have a hard, stippled outer shell and soft, delicious spicy centers. A single bite will slightly lower your inhibitions, and you may find yourself seeking proximity and warmth.
► Elysium: A nonalcoholic beverage that smells and looks as bad as it tastes. Only those with the strongest will manage to gulp it down. Once drunk, the person experiences true bliss, which seems to last for hours; in reality, it's only a few minutes.
► Will-o-the-Whiskey: Whisky with minor hallucinatory effects, visual and auditory.
► Sundrop: A pound cake coated in a sugary lemon drizzle. No side-effects, just delicious!
► Shadowfell Candy: Chewing on this candy will grant the character a deep and rejuvenating sleep, during which they will appear dead to anyone.
The harvest hunt happens in a corn maze located in Mirth's amusement park, specifically created for the occasion. Because of the labyrinthian horrors dwelling in the Tempest, some find the terror-free replica a little inappropriate, yet participants still abound every time. A favorite seasonal game of the exuberant and athletic, characters take on the role of either hunter or prey, racing through the maze to either corner their quarry or escape the hands of their pursuer. As long as Shadows behave, it's a relatively safe activity. Friendly spars sometimes occur, picnics, and star-gazing.
► THE PARADE
The parade is the activity most looked forward to by younger Restless. Citizens clad in colorful costumes walk the streets to the rhythm of festive music, and according to tradition, it helps ward away any lingering evil that might try to hide in the community. For reasons unknown, incidents where Restless unwillingly swap bodies sometimes occur.
► III. WAYWARD SUN
The Warding Ritual is a private affair, a behind-the-scene execution on the last day of the festival as you dance and feast and frolic, blissfully unaware. Something goes awry. First, a shriek in the distance, and soon, birds
flying away in apparent surprise as the landscape rustles with the sounds of creatures and Restless alike fleeing. A vague sense of dread knocks the air out of your lungs, an iron grip around your throat. And you see it then, a headless figure shrouded in a black veil of cloth, sword in one hand and a bright flaming pumpkin in the other. Its head. It thunders through the night on its skeletal horse, its blade flashing in the moonlight in search of prey. Heads fall. You might get injured during the chase -- collateral damage. 10 members of the Hierarchy won't ever rise again, and the rider eventually charges into the Tempest, leaving behind bloody puddles and a slather of confusion. If you opt to help clean up the mess, you might come across stained sheets of paper on the ground, a painting of a white scorpion in the middle. Otherwise, it's time for you to go home.
ooc note
► Welcome to Nightfell's first event! If you'd like additional, more casual prompts, the Notice Board is right here! New prompts will be added next month, if you've already had your fun with them!
► You'll find some answered questions here, but if you'd like to ask something else, please comment below!
► For a little spooky ambience in the woods.
SET | ENNEAD | OTA
[ In the time since he spilled forth from the purse of this realm, Set has not moved fast into anything. Despite his general attitude of irritability, he spends his time in contemplation and research, rather than running amok like a directionless fool. Without access to many of the avenues available to Stygian citizens who have thrived for longer in this realm, he seeks to better himself and his social standing in due time. There is the sense that he must play a patient game, rather than a reckless one - and while Thoth was far more masterful than he at senet, he was not inept at the game.
In terms of activities that he's been involved in for CR handwaving: Set lives on the roof of a three-story building in Mirth, which caters to a massage business and their private gambling den. He can be found partaking in the illicit materials there, especially excessive drink. Outside of his terrible coping skills, he does most work that the people of Mirth ask him to do - deliveries, fetch quests and other menial tasks; he has also taken to exploring the Barrens, and spends time in Serene's library, combing through tomes for... what? What could he be looking for?
As the moons begin to silver, and ire begins to fill the people of Stygia, he becomes quieter in his anger, given more to somber, cold glowering and terse hisses. Rather than passionate fights, he excuses himself quickly from roughening situations, and may have stepped on a few toes out of spite. ]
⇀ THE OAKWOODS »
⇀ THE FESTIVAL »
⇀ THE BLACK HORSEMAN »
⇀ OOC »
CLOSED | BODY SWAPPIN'.
His body is pristine, though; despite the ghostly agonies that plague it, there are no scars or old bruises to suggest a source of pain, or a reason for it. He simply exists in this shivering state of being, and it speaks to the reason he lashes out quickly, or retreats just as swiftly from situations. They'll also find he has claws that he can extend, pushing through his nailbeds like cat claws! And big teeth! Thankfully for them, because the game has nerfed everyone, they won't be slapped too strongly with any existential dread -- because this body is ancient, unknowable, and connected far to intimately to a greater sense of being than most humans might be able to fathom.
Actually Jonas and YJH might be some of the only two who handle that fathomless sense of existing-as-an-archetype-not-a-being well!! ]
JONAS »
YOO JOONGHYUK »
cw: allusions to sexual assault
it doesn't even occur to him that he's wandered into a throng of people until the curve of his bare shoulder brushes into the mass of sick, writing human bodies. they clap enthusiastically over nothing, celebrate nothing, and jonas in set's divine form would rather hear his own harsh breaths than them.
they ignore him for the boy onstage.)
No, (he whispers, dragging his hands down the sides of his head, fingers tangling in pooling red hair until they're closed around long strands in impossibly tight fists.) No... No, not again, I'm... I'm...
(panic swells and almost suffocates him despite the lungs in his chest that feed him too much air; jonas finds he can't even feel fright like he normally would, processed so differently by the ancient vessel for the essence of war that the easiest fallback is to become angry, wildly angry, and lash out. it's an accident, of course, when a civilian in the crowd is shoved aside so viciously that they fall immediately to the ground. there's no control in jonas' output, barely coherent.)
Get down here, you piece of— (from set's chest rises the hoarse, loud, compelling demand.) You... You can't do this!
(two men notice the aggression and fight to secure jonas by his arms. "calm down, it's just a competition!" one yells. another grunts with effort, "they haven't even announced the winner yet!" a third and fourth rush in, but their strength is incomparable.
they manage to contain him, but not for long.)
yea there it is.....
i'm crying forever over this
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cw hints of sexual trauma.....
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Everything else comes quick and fast after. The lack of/different clothes. The new hair. The sensation of muscles foreign to him. With a twist of his wrist, it cements his reality. Instantly, his face twists into his usual resting bitch face, painting over Set's countenance and aura with his own. A part of him berates himself for staying around after suffering body swap a handful of times now.
The Netherworld is awful. And he starts his search while fishing for Set's phone and checking his information. A god? A god of war? Set of < Papyrus >? Joonghyuk rightfully believes that he's entitled to scrutinizing Set's messages to get a read on him.
Somewhat hot-headed, somewhat kind-hearted, oddly humble.
...
Sounds fake. Whatever. Joonghyuk goes to his profile and swipes right.
⟪ Set swiped right, send a message to initiate conversation. ⟫ ]
Give me back my body.
[ Somehow, some way, there's still enough distance between them where he can't hear his own voice YELLING. ]
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FESTIVAL | let's just say a blanket cw for eating disorder in this whole thread.....
so she's enjoying the taste, for once. she picks at sweets and abandons them whenever someone looks too long at her; walks away; returns after a time to choose something new, like a bird frightened away from its searching the ground for things it can eat. it's on one of these loops that she recognises someone amidst the Restless, and she can only be glad that she hasn't filled her stomach, because anxiety churns in her gut. ]
Um, sig—Set! [ she doesn't grab his arm, but there is a light touch to his elbow to catch his attention. Ruby performs a deep curtsey, head bowed and body lowered very nearly to the ground with the bend of her knees. she straightens with a bounce up to the balls of her feet, trying for excited rather than stressed and deeply uncomfortable. ] Good evening! I'm glad to see you again... Are you enjoying the festival?
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Even he has been thrust into the midst of the celebration, a small platter stacked with finger foods and unique-looking morsels upon it. He's not touched a single one of them, scowling instead at the snacks and looking eagerly for a place to leave them for aome other soul.
At his elbow, he feels a touch and looks down from where he's rubbernecking in search of a hungry soul or empty place upon a table. At his side is the bowed head of the young woman - Rudbeckia, her name was - he had rescued in the Shadowlands. The shy, cowardly little thing he did not resent at all. ]
Rudbeckia. [ He greets her by way of her name, his tone stiff as his arms holding the small platter. ]
I... don't know if I'm enjoying it. Festivals aren't really my thing. The other gods celebrated their humans, greeting them in their temples and offering them food and drink and companionship but...
[ He is a unique member of the Egyptian gods, after all. ]
How are you enjoying it? Here, do you want these?
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final rites
The scene is reminiscent of one he's seen many times before in the aftermath of battle, when harrowed soldiers take tally of the living and gather up the dead. Sometimes they get their own graves, but sometimes the situation is dire enough that they have no option but to drag them all into one mass grave.
And sometimes they need to flee, leaving their comrades with their faces twisted to the sky as they are. ]
Are you planning to dig graves for them? [ He crosses his arms across his chest, slightly agitated. ] Or take them all the way back to the city?
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Yes. I'm going to bury them.
[ He is no priest of the dead, only a god who has sent countless of human souls into fracture and decay with his acts. This lurid act of sorting the decaying bodies, of laying them out and ensuring all pieces of them are accounted for, is what he must do. ]
They shouldn't have been left out here to begin with. Their souls and memories are gone. Not even I can feel them anymore.
[ He flexes his hand, and finally turns to look over his shoulder. It's -- ]
Oh. Claude.
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drops a bodyswap at your feet to lessen your load
His gaze skims over the heads, idly, slow, studious. His dark eyes connect briefly with Set's face, peering from beneath the lashes, the brim of the hat. He really looks like someone Set knows, doesn't he? Familiar. The same dark eyes, the same dark hair, the same taciturn expression. But it's D only, and he's looked away again.
The way he sort of turns, it's as if he may start to leave actually. Maybe not from Set exactly, but from being marred within a throng of people and being known, somehow, by another. Please don't perceive him, thank you.]
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Over their heads, he can see the familiar, wide brim of D's hat. The dark fall of his hair, so sleek and unbound that it twists inside of his chest -- it drives him mad, in ways, that he seeks the coolness of D's expression and the soft tangle of his hair as if to find the ghost of his own son. There's no comfort to be found in regarding the dhampir in such a way, no peace will it bring him and no kindness is it to D. It is only cruel to look to him for the specter of his son, but Set cannot stop himself. The injury is so fresh, the loss so close to complete that he sees nothing else for it.
This time, when he blinks, he feels the tug of his being towards D. The soft yank of some sort of string that draws his mind closer to the other, further from his own body. The other begins to leave the crowd, drawing away and into the distance and with him, Set is drawn in his wake. He leaps from his perch upon the ledge, descending into the crowd -- and somewhere, between his leap and the moment he lands, the world shifts. Like he's been plucked from midair and tugged into the distance.
He snaps to, feeling the weight of clothing upon him first and foremost, an unfamiliar crush of layers of attire against his skin. When he lifts his head and looks back, he feels he will be beyond the crowd already -- looking back into the crush of it, spotting the brilliant scarlet of (his) own hair among them. If he lifts his gloved hands to his hair, innately he knows when he tugs at the ends, they will be black. ]
Oh, fxck.
[ He cusses, with D's mouth. It feels like SACRILEGE. ]
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horseman!
He watches it happen thrice before it seems that Set is done, crouching beside him to listen to his words. ]
...Rest. I will find them.
[ Their heads. If they weren't harvested, they were likely knocked away some distance—as grisly as the possibility was. ]
But first, what happened to you? [ He doesn't need any more casualties on top of what they're already dealing with, and that looked... harrowing. ]
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Blegh.
[ He gags a little, into the press of his hands over his mouth. It'd be comedic if the circles under his eyes weren't so dark as if to be black, standing out stark against the pale of his skin. ]
Dimitri, [ a kind(er) man, one he doesn't feel he needs to be coquettish around. ] This is the second time you've caught me ill to my stomach, how dare you!
[ There's no heat in it, as he turns his head to find where the other man has crouched. ]
It's - I... committed crimes, and this is part of my punishment.
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festival u_u make snek sing
while he's not phantom and there's nothing dangerous to behold when he sings, shalem struggles more with keeping his darker half in check. it's why he holds his hands up when someone tries to do exactly what he fears.]
No-- [his voice pitches high for a moment, before he gets ahold of himself.] No thank you, I'm not a singer, I just wanted to have a listen...
he will if he learns snek CAN sing...
Sorry Shalem. ]
He said he's not a singer.
[ The redhead barks it at the disoriented Restless, placing his fists upon his hips as he stances up in defense of the other. When eventually the heckler rises, in order to beat a retreat in search of less-guarded individuals, Set's eyes follow them into the crowd -- and then he rounds on Shalem. ]
Next time, just punch them out!
have mercy uwu
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horseman;
well, she knows how to fight. she knows how to treat wounds. but she's only a few rungs above useless against something as strong as the huntsman, and she knows too well the tenets held by medical shinobi. if you can't fight on the front line, you have to be the last to die. she hates standing back, but she knows where her value lies — and it isn't in getting killed here.
in the wake of the frantic attack, she's set up a small triage area, barking orders and sending people to fetch supplies. minor injuries are delegated to those that seem least likely to faint at the sight of blood, and people are brought in from the killing fields in what seems like an endless production line.
people are wailing in the distance. agony or grief or rage, she can't be sure — it isn't until she catches sight of the man kneeling in supplication at the headless body of one of the victims that she realizes it's been him, and handing off her duties to one of the others present, she goes to his side as well, gently touches his shoulder. )
Here — you're injured, let me help you.
sakura my love...
The young woman who comes to him touches him with such gentle hands, knowing hands.
Rosy-pink hair. Her opening bid to him that of medical concern -- oh, it takes him a moment, as he lifts his head and looks up at her through a fall of red hair, with equally red eyes, lined as dark as the bruises below them, and really. Really, he takes a long, knowing look at her. ]
I know of you. You're Sakura.
[ He remembers her name. She had been first on the message, faithful to her calling. Jonas had mentioned her too, as a talented healer and medic. Firmly, he holds onto the headless defender -- unwilling to part from his own duty to them, even to have his own injuries attended to. ]
-- first, will you help me with them? I can't rest until they do.
she's here to heal things and chew gum and she's all out of gum
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festival
He turns, casting his gaze about for some sign of who that was, but nothing stands out. While it's not exactly wise to call out when in what was ultimately a playful game of cat-and-mouse in the maze, he does anyway, hesitant though he may sound. ]
Hello? Is someone there?
IT'S HIM THE MAN IN THE WALLS
The sudden, eerie absence of sound.
-- save for that creak, the soft snap of stalk as someone ( something? ) lumbers their way through the maze nearby. The slow plodding of steps becoming the rapid crunch of a sprinting body, the rip of panting, eager breath growing louder and louder as who-whatever is nearby comes crashing through the wall of the maze, aimed directly at Bruno's recently-announced position.
A burst of dark motion, and the wayward Restless explodes past Bruno -- he's all yours! they shout at the nervous man, ducking their head as they bum rush into another section of tightly-packed corn and vanish. It is within seconds of that poor, random-ass person's cry that the predator, the hunter, descends upon the last spot he had heard any noise from.
Set comes from above -- red hair streaming from his shoulders, body curved in an arc as he clears the tops of the corn in a silent, strong leap. Only to come down upon Bruno with a triumphant bellow, nigh-feral and aglow with the thrill of the hunt... ]
What the --
[ BRUNO'S NOT ACTUALLY HIS TARGET, OH NO
too late he just fucking takes the poor guy out as he crash lands on him, like a falcon that's just collided with a mouse without realizing it was even near one ]
ONLY HE IS OUT OF THE WALLS NOW CALL THE COPS
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festival insanity
Act like you belong and eat the free food, Noctis.
Unfortunately he might be blending too well once the first few minutes pass, a few grablenuts in and leaning a bit too close to the individual seated to his left – and by extension, the warmth oozing off of him. Honestly, it's a blessing that he doesn't recognize Set from his picture on the soulidarity app. ]
Hey. [ hello sir ]
Do you think they have comment cards for the chefs or organizers or whatever? I wouldn't even give these a one out of five...
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festival
He was closer, when another insult went out, at someone who'd decided that the best costume to wear today was simply... a pumpkin over their head. He leaned over, and in a sarcastic, sotto voice, said: ]
Do you think his... soulmate let him out of the house looking that silly?
[ Soulmate, of course, was said with... layers of derision. ]
meangirls.gif
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EDDIE | HARVEST HUNT.
There is a gathering of would-be hunters and huntees alike, the mass of them divided into "pairs" in accordance to colored items pulled out of a hat. A hunter-huntee pair with miniature white crowns to be worn atop the head, a pair with yellow jerseys to go over their tops, black bangles to lace the arms and wrists with clattering sounds. It's all fun and games, randomization of the chase, with the caveat of the hunter's goal is to locate their huntee before they arrive at the finish line, and the huntee's goal is to find the finish line before they're hunted down and captured!
( Set reaches deep into the proverbial hat, drawing out his item with a studious expression. A red scrunchie, to be worn in the hair or upon a wrist, provided it's visible. )
Good luck! First pair to achieve one of their goals wins a prize, but it is the one who reaches their personal goal that will receive the harvest boon! Please find your partner and decide who will be the hunter, and who will be the huntee! He stretches the scrunchie between his fingers, spreading them like a blooming flower with amusement curling at one corner of his mouth. He can see some of the pairs already finding one another, with jovial laughs or nervous handshakes -- companions divided into a pair with strangers, or lucky duets who know one another well enough to begin talking tactics.
Fine then, he'll seek his own out, as he begins to draw his hair up into a high tail, wrapping the scrunchie around it once, twice, thrice before he tugs the ends tight and lets it sit there. ]
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self destruction and chill
She had ignored him of course, as he had ignored her, out of the people come to help what was wrong in the forest that set the woods so ill at ease. That the woods should be so, made perfect sense to Gilia, as everything in the world was alive in such a way. Plenty to do, investigating and coming to realise what would be need to be done to fix the lantern. Smashed when others squabbled about what needed to be done, and now needs to be fixed.
That it is very simple to her, as it becomes apparent, that blood is to be paid. Someone must, to heal the lantern, to keep these people safe. What was she supposed to be else wise? Was this not her duty.
She doesn't pay attention to the conversation around her as she eyes up the broken pieces, and methodically, quietly, without comment, reaches for her belt knife. It is a little knife, truly, but good for many purposes, her War-Commander had told her. It would cut skin as surely as it would anything else. She detested its need then, and she detests it now.
Best then, that it is her.
Doesn't bother to make the announcement, declaring she is going to save the forest or make some declaration. She just methodically begins to undo her veil from around her neck, exposing her throat, her terrifying open scar to the ocean depths, and has the certainty of preparing to finish the job begun that night as she lines up the blade to her neck. It will undoubtedly need a lot of blood. Best give it all then, to secure it.
And gets ready to drive it in deep with a exhale and that familiar prickle of blade against her body rebels against the pressure of pain. ]
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o god. you have so many tag-ins but adds another
But anyway, she's creeping around in the safety of the corn, and she is apparently too good at hiding—so good that she has lost track of the last time she even saw someone looking for her. She's starting to wonder if maybe everyone else has gone to bed, when she sees a glimpse of red hair and her excitement gets the best of her.
She leaps out from cover like a giant, stupid cat pouncing an unknowing bird.] Ha!!
bring it on......
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HORSEMAN
That still didn't answer what was going on here. Red was defending the bodies or something. Izutsumi wasn't getting closer to check, every instinct in her body told her going near the Dullahan was a bad idea.
She silently watched, her hackles raising at the scream. And it was over. Frowning at the guy from her perch.]
What's it matter? They're gone. [Revival magic would have brought them back anyway. If that was a thing here. Callous as it was, she couldn't see how the missing heads changed anything.]
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god i cant believe i wrote "hands"
The Festival --> Maze, 1000 days later, as promised, with the last dying gasps of my will power
But on her way out, she nearly gets knocked over by a whisky-soaked partygoer. That's what she gets for trying to duck and weave her way out of the drunkest section at the party.]
W-w-watch it! Cretin! [Have a little hiss and a scurry to the side, a lens-glinted glare. Then muttering as she starts off again, quite low. perhaps she doesn't think anyone can hear?] Stupid n-neanderthals...might as well open up the m-monkey cage at the zoo...
dont worry im dying too
bury us side by side
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