Entry tags:
- ! mod event,
- 2ha: chu wanning,
- arknights: rosa,
- arknights: shalem,
- assassin's creed: eivor varinsdottir,
- attack on titan: levi ackerman,
- bleach: grimmjow jaegerjaquez,
- danganronpa: fukawa toko,
- encanto: bruno madrigal,
- ennead: set,
- fe3h: claude von riegan,
- fe3h: dimitri alexandre blaiddyd,
- fe3h: felix hugo fraldarius,
- ffvii: cloud strife,
- ffvii: vincent valentine,
- ffvii: zack fair,
- ffxiv: cedrik reede,
- ffxv: noctis lucis caelum,
- hades: zagreus,
- htwmho: rudbeckia de borgia,
- marius titus: ryse son of rome,
- naruto: uzumaki naruto,
- nier replicant v. 1.22: kainé,
- original: kaito nagano,
- orv: han sooyoung,
- orv: yoo joonghyuk,
- oxenfree: jonas,
- sandman: johanna constantine,
- shadow and bone: the darkling,
- stranger things: steve harrington,
- supernatural: castiel,
- supernatural: dean winchester,
- treasure planet: jim hawkins,
- vampire hunter d: d,
- vld: keith,
- vld: takashi shirogane
MOD EVENT #001
It isn't rare for the seasons in the Netherworld to be a little erratic, though many days have passed now without much of a hint of its typical mercuriality, a good and a bad omen all at once. This respite is commonly referred to as the proverbial "calm before the storm", but it also marks the beginning of merrier celebrations. The Moons above are gilded silver, the twilight sky edged with faint pink and orange -- a sunrise phantasm, spilling over the horizon. It's an infrequent spectacle, accompanied by a dulcet breeze and light drizzles that seem to encourage growth nearly everywhere. Unfortunately, under its influence, people seem a little on edge, quick to anger, but no matter; around Stygia, Restless have begun hanging
decorations and ornaments on trees and windowsills, left to catch the moonlight and give off marigold and ginger glows, warmly lighting up the city. Rather than fish, the smell of freshly ground spices permeates the air in the Harbors, Mirth keeps its doors opened to all, but just before the festivities officially begin, a cacophony of chimes resounds all over, a transmission difficult to ignore.
On the screen of your cellphone, nothing; only a voice, ragged, out of breath...
...and the feed abruptly ends, a dull chirr of static. Will you ignore the stranger's call for help and feast, or venture into the woods?
On the screen of your cellphone, nothing; only a voice, ragged, out of breath...
“The woods... Oakwoods! They've come alive! O-One minute he was complaining about the water seeping into his boots, and the next he was... he was being yanked up into the trees! We didn’t see what happened to him, but we heard... the screams, ohh, the screams. Please! Come to Serene, I beg you. This is our safest sanctuary, and the lan... oh, no... wait, no, please... please... NOOO--”
...and the feed abruptly ends, a dull chirr of static. Will you ignore the stranger's call for help and feast, or venture into the woods?
► I. KNOCK ON WOOD (OH PUCK, HE'S HOT!)
When you cross the gates of Serene, an old woman welcomes you, palm flat against her chest and disquiet in her eyes. Myrtille, her name. Oakwoods loom dense and dark in the distance behind her, groaning low as leaves rustle without wind. The Mourning Lantern was stolen, and malevolence rose in turn, dooming them all.
So you've decided to be brave. Commendable, or foolish? The wood is dark and shrouded in mist, and the trees crowd around you, an absent wind somehow whispering foul nothings in your ear as dead leaves rustle around your feet. Your Shadow basks in the murmurs, sensing the malign presence in Oakwoods as a faint, garbled scream echoes in the distance. You wander deeper and the canopy thickens, thin streaks of moonlight peppering the woods in deep patches of darkness. Behind you, a creature you can't see hisses, and a fluttering of wings nearby alerts you to the arrival of snickering harpies lurking on branches. “Dead,” they croak, in a sing-song chorus. “Dead as daylight.” Oddly enough, they seem content to just watch and stalk you, perhaps expecting you to die quickly, an easy and effortless meal.
It's a frustrating errand if you've ever known one. You barely know what you're looking for, and your Shadow thrives in the dark, taunting, coaxing. You hear it then; a haunting melody, the silhouette of a boy on a fallen tree trunk, strumming. “Come,” he says, with a voice that shimmers like the sun on moving water. If you remember what that's like. “Rest a while. Forget your troubles.” For anyone familiar, you'll recognize him as a Puck, famous prankster, and from his hand dangles a lantern.
► If you attempt to take the lantern from him, he'll immediately drop it to the ground, causing it to break. You may choose to kill him and offer his blood to the woods, or let him go and bleed in his stead. Myrtille should be able to repair what's left of the lantern once the offering's been made.
► If you politely ask to return it, he promises that he will... if you indulge him for the night.
No matter what you choose, you will come across camps, either on your way in or on your way back: pitched tents, most moth-eaten, and some containing vestiges of prior expeditions such as putrid corpses or rotten food. You've been wandering for a while, and sleep sounds terribly inviting. Unfortunately, a wind finally picks up, and leaves begin to blow around you. A nick, then a cut, then a slash reveal the leaves to have razor sharp edges. Sleep well yet? If you've spared the Puck, he'll encourage you to sit with him around a campfire, where he'll sing and tell stories. Or are they. Perhaps you've heard of Bloody Mary before. Slenderman? The Devil that'll make you dance until you die? While the lantern remains in stranger hands, the thread between reality and fiction narrows; protagonists from the Puck's legends come to life, and the only way to rid of them is by quenching the flames of the fire.
Your journey unfortunately doesn't end there. The Puck has a riddle for you:I am a word that is hardly there. Remove my start, and I'm an herbal flair. What am I?
If you fail to answer correctly, he'll vanish before you, and you can bid the lantern goodbye. You'll be forced to gather the bones from the corpses scattered across the woods, and feed it your blood -- or a friend's -- before you escape and return to the woman. The offering will leave you drained and exhausted, weak on your legs. If, on the other hand, you do answer correctly, the lantern is yours, and you'll be teleported out of the woods with a boon in your pocket: a piece of parchment invites you to visit your home in the Shadowlands. There, you'll find an object (or a pet) that belonged to you in your world.
“It was once kept here, a sacred Artifact crafted
from the bones of Serene's first founder, who gave her heart’s
blood willingly to the woods in an act of contrition.
It's the absence of the lantern that
is contributing to the wood’s unusually active
malice, and if you lot cannot retrieve it, then we must sacrifice another. Go! Take these torches and go, before Oakwoods swallow us whole.”
So you've decided to be brave. Commendable, or foolish? The wood is dark and shrouded in mist, and the trees crowd around you, an absent wind somehow whispering foul nothings in your ear as dead leaves rustle around your feet. Your Shadow basks in the murmurs, sensing the malign presence in Oakwoods as a faint, garbled scream echoes in the distance. You wander deeper and the canopy thickens, thin streaks of moonlight peppering the woods in deep patches of darkness. Behind you, a creature you can't see hisses, and a fluttering of wings nearby alerts you to the arrival of snickering harpies lurking on branches. “Dead,” they croak, in a sing-song chorus. “Dead as daylight.” Oddly enough, they seem content to just watch and stalk you, perhaps expecting you to die quickly, an easy and effortless meal.
It's a frustrating errand if you've ever known one. You barely know what you're looking for, and your Shadow thrives in the dark, taunting, coaxing. You hear it then; a haunting melody, the silhouette of a boy on a fallen tree trunk, strumming. “Come,” he says, with a voice that shimmers like the sun on moving water. If you remember what that's like. “Rest a while. Forget your troubles.” For anyone familiar, you'll recognize him as a Puck, famous prankster, and from his hand dangles a lantern.
► If you attempt to take the lantern from him, he'll immediately drop it to the ground, causing it to break. You may choose to kill him and offer his blood to the woods, or let him go and bleed in his stead. Myrtille should be able to repair what's left of the lantern once the offering's been made.
► If you politely ask to return it, he promises that he will... if you indulge him for the night.
No matter what you choose, you will come across camps, either on your way in or on your way back: pitched tents, most moth-eaten, and some containing vestiges of prior expeditions such as putrid corpses or rotten food. You've been wandering for a while, and sleep sounds terribly inviting. Unfortunately, a wind finally picks up, and leaves begin to blow around you. A nick, then a cut, then a slash reveal the leaves to have razor sharp edges. Sleep well yet? If you've spared the Puck, he'll encourage you to sit with him around a campfire, where he'll sing and tell stories. Or are they. Perhaps you've heard of Bloody Mary before. Slenderman? The Devil that'll make you dance until you die? While the lantern remains in stranger hands, the thread between reality and fiction narrows; protagonists from the Puck's legends come to life, and the only way to rid of them is by quenching the flames of the fire.
Your journey unfortunately doesn't end there. The Puck has a riddle for you:
If you fail to answer correctly, he'll vanish before you, and you can bid the lantern goodbye. You'll be forced to gather the bones from the corpses scattered across the woods, and feed it your blood -- or a friend's -- before you escape and return to the woman. The offering will leave you drained and exhausted, weak on your legs. If, on the other hand, you do answer correctly, the lantern is yours, and you'll be teleported out of the woods with a boon in your pocket: a piece of parchment invites you to visit your home in the Shadowlands. There, you'll find an object (or a pet) that belonged to you in your world.
the answer to the riddle is sparsely! it's up to you whether you'd like your character to fail..
legends told around the campfire can be any of the ones mentioned above or any other that might strike your fancy! go wild, have fun!
remember that if you pick an item from your character's world as their boon, it'll eventually disintegrate unless reforged with a soul.
► II. GO BIG OR GOURD HOME
Welcome to the Frightful Harvest, a festival that marks the beginning of the Respite, a temporary period of tranquility between seasons. It acknowledges the blessings offered and the role that both good and evil play
in the Netherworld. It is a time to give thanks, but more
importantly, it is a time of reflection and warding. Warding against not only
the darkness of the next seasons to come, but of the nefarious
creatures and struggles that will undoubtedly follow.
Carved pumpkins and straw bales are placed everywhere around the city, and streamers and banners are hung from every home and storefront. Decadent cakes, candies, and pastries are made in over-abundance in order to accommodate everyone, and from the lush gardens of Radiance, an elderly, dark-robed man addresses the Netherwork. You'll learn by eavesdropping on nearby Restless that his name is Doran, the oldest among you and loved by all. His smile stretches kind, and while not an official member of the Hierarchy, it's clear he has certain privileges -- well-deserved, or so you hear.
And without further ado, let the festivities begin!
► BARDIC BLITZ
The bardic blitz is a friendly competition that pits talented musicians against one another in an attempt to win over the affection of the crowd through festive melodies or personal compositions. Although it can be hosted just about anywhere, the bardic blitz is normally held in a large canvas tent directly in the heart of Mirth, though smaller crowds also gather in Serene and the Harbors around bonfires.
► FEAST
Although all cultures around Stygia bring their own tastes and specific flair to the celebrations, there are a few staple trade goods that you can find at nearly any celebration of the holiday throughout the city. Many producing the various cakes, beverages, and cookies also use the time to test and perfect their recipes, teaching others or using them as guinea pigs.
The harvest hunt happens in a corn maze located in Mirth's amusement park, specifically created for the occasion. Because of the labyrinthian horrors dwelling in the Tempest, some find the terror-free replica a little inappropriate, yet participants still abound every time. A favorite seasonal game of the exuberant and athletic, characters take on the role of either hunter or prey, racing through the maze to either corner their quarry or escape the hands of their pursuer. As long as Shadows behave, it's a relatively safe activity. Friendly spars sometimes occur, picnics, and star-gazing.
► THE PARADE
The parade is the activity most looked forward to by younger Restless. Citizens clad in colorful costumes walk the streets to the rhythm of festive music, and according to tradition, it helps ward away any lingering evil that might try to hide in the community. For reasons unknown, incidents where Restless unwillingly swap bodies sometimes occur.
Carved pumpkins and straw bales are placed everywhere around the city, and streamers and banners are hung from every home and storefront. Decadent cakes, candies, and pastries are made in over-abundance in order to accommodate everyone, and from the lush gardens of Radiance, an elderly, dark-robed man addresses the Netherwork. You'll learn by eavesdropping on nearby Restless that his name is Doran, the oldest among you and loved by all. His smile stretches kind, and while not an official member of the Hierarchy, it's clear he has certain privileges -- well-deserved, or so you hear.
“Let us gather, feast, dance and celebrate. Let us hold our glasses high for those who heroically perished, for goodness, and for the Ascended. May their journey inspire us to change our lives and the lives of others, to resist evil, and to triumph. To you, dear friends!”
And without further ado, let the festivities begin!
► BARDIC BLITZ
The bardic blitz is a friendly competition that pits talented musicians against one another in an attempt to win over the affection of the crowd through festive melodies or personal compositions. Although it can be hosted just about anywhere, the bardic blitz is normally held in a large canvas tent directly in the heart of Mirth, though smaller crowds also gather in Serene and the Harbors around bonfires.
► FEAST
Although all cultures around Stygia bring their own tastes and specific flair to the celebrations, there are a few staple trade goods that you can find at nearly any celebration of the holiday throughout the city. Many producing the various cakes, beverages, and cookies also use the time to test and perfect their recipes, teaching others or using them as guinea pigs.
► Firstdawn Tea: This revitalizing crimson tea soothes the mind and body and is brewed from the roots of the dawn flower, which only sprouts during the Respite.. ► HARVEST HUNT
► Grablenuts: These fist-sized brown nuts have a hard, stippled outer shell and soft, delicious spicy centers. A single bite will slightly lower your inhibitions, and you may find yourself seeking proximity and warmth.
► Elysium: A nonalcoholic beverage that smells and looks as bad as it tastes. Only those with the strongest will manage to gulp it down. Once drunk, the person experiences true bliss, which seems to last for hours; in reality, it's only a few minutes.
► Will-o-the-Whiskey: Whisky with minor hallucinatory effects, visual and auditory.
► Sundrop: A pound cake coated in a sugary lemon drizzle. No side-effects, just delicious!
► Shadowfell Candy: Chewing on this candy will grant the character a deep and rejuvenating sleep, during which they will appear dead to anyone.
The harvest hunt happens in a corn maze located in Mirth's amusement park, specifically created for the occasion. Because of the labyrinthian horrors dwelling in the Tempest, some find the terror-free replica a little inappropriate, yet participants still abound every time. A favorite seasonal game of the exuberant and athletic, characters take on the role of either hunter or prey, racing through the maze to either corner their quarry or escape the hands of their pursuer. As long as Shadows behave, it's a relatively safe activity. Friendly spars sometimes occur, picnics, and star-gazing.
► THE PARADE
The parade is the activity most looked forward to by younger Restless. Citizens clad in colorful costumes walk the streets to the rhythm of festive music, and according to tradition, it helps ward away any lingering evil that might try to hide in the community. For reasons unknown, incidents where Restless unwillingly swap bodies sometimes occur.
► III. WAYWARD SUN
The Warding Ritual is a private affair, a behind-the-scene execution on the last day of the festival as you dance and feast and frolic, blissfully unaware. Something goes awry. First, a shriek in the distance, and soon, birds
flying away in apparent surprise as the landscape rustles with the sounds of creatures and Restless alike fleeing. A vague sense of dread knocks the air out of your lungs, an iron grip around your throat. And you see it then, a headless figure shrouded in a black veil of cloth, sword in one hand and a bright flaming pumpkin in the other. Its head. It thunders through the night on its skeletal horse, its blade flashing in the moonlight in search of prey. Heads fall. You might get injured during the chase -- collateral damage. 10 members of the Hierarchy won't ever rise again, and the rider eventually charges into the Tempest, leaving behind bloody puddles and a slather of confusion. If you opt to help clean up the mess, you might come across stained sheets of paper on the ground, a painting of a white scorpion in the middle. Otherwise, it's time for you to go home.
ooc note
► Welcome to Nightfell's first event! If you'd like additional, more casual prompts, the Notice Board is right here! New prompts will be added next month, if you've already had your fun with them!
► You'll find some answered questions here, but if you'd like to ask something else, please comment below!
► For a little spooky ambience in the woods.
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A. Mirthful Celebration --
B. Carry on my --
C. Wildcard!
B1! Also I finished Arcane and it was wonderful
And it's hard to feel charitable anyway, being battered back and forth by the crowd like its a mosh pit gone wrong. A holiday sale on the hottest new accessory. A pop star meet and greet? She wasn't able or allowed to attend such things before, but the shrieking frenetics of the mob feel roughly in that ballpark. Alas, it's no tight-panted hottie they're gunning for, but rather a decapitated dude on a horse gunning for them.
She wriggles out of the throng of armpits and elbows and spots another man who's managed the same. Too old and too spidery for her tastes, yet when the Horseman gallops his way she feels a sudden lurch in her gut.
As her fingers coil into the arch of his collar, as she heaves him backwards and behind herself, she has to wonder: has she gone soft for real?
There's whoosh of a blade — she bends back and evades, and barely a breath passes before she makes a swing of her own. The horse whinnies in shock and stumbles, as blood seeps from the flawless line her scissors have cut through the haunch. The horseman yanks the reins and steadies his mount as Syo laughs, high and hard.]
Hard to see that coming with no head, huh?
I'm glad you liked it!!! It's so good
Which... worked to his advantage, didn't it?
When they landed, his feet found pavement, and he started to move away, to a safe distance. Whoever this was, she went at it with scissors (Scissors??) and Silco watched with careful attention. He isn't used to being saved by anyone short of Sevika in a pinch, but he can feel how close he'd gotten to being decapitated. It would be just his luck to get killed within the week of dying previously, wouldn't it?
H doesn't say anything, yet. He lurked back, trying to get out of the damn way from this thing, to keep himself from getting injured, but when the... headless rider (impossible, he thinks) swung around with attentions on his rescuer, he wondered if he would be next, if she failed. ]
IT REALLY WAS!! Sad that ***** is gone already but still hype for s2
Syo grins bright. Sure, she's never fought a specter before. Never tackled someone on horseback. But she'd managed against all kinds of automatons, killing machines of malevolent function and size. What's the harm in trying a new flavor of fuckery?
He bears down, swiping for her head. She batters the blow away and slices through his side. The scissors may be short but she's found ways to make them work. The horse rears back and she has to duck and dodge flailing hooves.
In the thin second it takes for her to regain her stance, her opponent has called the affair off. There's figures ahead, far off, and he's galloping for easier prey now. Unfettered by the wound, unbothered by retreat.]
What?! [She screams, face livid red. Her arm swings back, ready to throw him a parting gift.] Fucking coward!
[Syo holds. Watches him gallivant off. Ahead there are more screams, more crowds.
But she's not in range to do shit about that, and now that she's got time for second thoughts? Why would she waste a precious pair of scissors when she's not sure how or when she'll restock?
So she huffs, straightens. Wipes the hot blood off on her ruined skirt. Only then does she cock her head to the side and see the old timer huddling for safety offside.]
...Huh. You're still here?
SAME weeps... but I live in eternal wait for s2 to see what happens!!
He wasn't about to get hurt, after all, however... this girl was strong -- and she'd saved him -- which at least garnered a conversation. The why, who she was, what kind of power she had. Silco wasn't about to let the opportunity pass. ]
Yes. It would hardly be polite to let you fight that Thing, and scamper back into the shadows.
[ He said it, with a wry twist in his tone, the tip of his head, and curl of his lip, into a half-smile. With his scar, it looked twisted. ]
Don't worry, I wasn't about to waste your efforts by running back into the middle of it all.
i hope it's everything you could ever ask for ;;
Oh sure, manners are manners, but where would you be if I got completely creamed? That guy's a big bad ghostie-man after all, and I'm just a sweet little glasses girl, with naught but my scissors to save me! [A point punctuated by a saccharine hand clapped to her cheek, though the lethal scissors threaded over her knuckles quite spoil the illusion.] You'd be dead in the ditch, I'm guessing.
[That's neither here nor there. She's cleaned up as best as she could and their assailant has a-sailed away, lopping heads far beyond their reach. Whatever. She did what she could. It's not like she's trying to achieve nirvana here. Obviously good and bad behaviour netted you the same fate, and you still had to deal with mortal peril on top of it all.
s͍͖͕o̢̼͓ w̼̦̪h̝͙̺a̝̘͜t͕̠͜'̻͇͕ș̟ t͔͙h͎͓͇e͖̻͕ s̡̫͖e͇̟͚n̙͓̠s̪̫͉e͇͙͙ i̫̝͔n͎͕͉ h̢̡͉o͍͔l̺͎͎d̝̦i͔̙̼n̡͕͕g̢̻̝ b̢͇͍a̙̪͎c̡̫͜k͇̫̼?͎͜͜
Irritating as the voice always is, it has a point. But not one she'll concede just because some incorporeal asshole was whispering it to her.
Let's focus on the here and now, shall we? Namely, this guy. What the fuck happened to his face? Did he get pressed to a hot stove? And come to think of it, she doesn't think she's ever spoken to anyone so old in her life. Gloomy had, naturally, but that's because she was the one facing society day to day. Syo got to moonlight for all the fun parts.
Just what's he doing, lingering around a freak like her? Did he have a schoolgirl kink?]
So. What the hell do you want?
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[ His voice is low, and he looked between her, and where the thing had been. His eyes don't linger -- definitely not any weird kinks, at least. ]
I don't think you have to worry much about me dying. [ Beyond the. You know. Already dead thing. ] I'm a survivor, and that thing wasn't nearly enough to do me in.
[ He's putting on a front. It is absolutely well out of Silco's depth. He would have been turned to powder. ]
Do you always do...Good Deeds like this, in the middle of... large attacks like this?
CW: self harm mention, Danganronpa Spoilers
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Sjdjdj sorry about the half-finished tag earlier, I'm traveling right now
no worries! It happens!
ty ;;
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mirthful celebrations (1)!
completely empty. the merchant yelling about his disrupted and ruined stand on sundrop cake wouldn't let it go until she did something about her mess. all she did was trip. and fall. and take out an entire stand of food with her. the eyes on her, judgemental and jeering all at once—
not even when she's dead do things change. the girl hangs her head low and stares at her empty lap. broke. no food. no supplies. no friends. ]
It's all the same . . . [ not even when she tries. her eyes swell and burn, so does her nose. she's glad no one is around to hear her breathing squeak and shudder. yoru is there with her, always there. the entity only crosses her arms and tsks at her. yoͦuͧ'́rͬeͤ рⷬaͣᴛⷮhͪeͤᴛⷮiͥcͨ, says her shadow. that wasn't me, but they're right, says yoru. don't you want me to do something about it?
silently, asa just shakes her head. it's not as if anyone would notice. ]
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His silence is broken by sobs -- young, it sounds, and while Silco had been about to leave... even drug running crime bosses have something that resembles a heart in that pitch black center that one would call a heart. It's not really much, faint and small, but he could at least pass by, maybe direct someone that way, if needed. He was cruel, but didn't really favor undue suffering.
His steps came close to Asa, and he watched her shake her head at...something. Thin air? (It's not a motion he's unused to...) His lips parted, slightly, before he stepped forward, a little closer. ]
Hello. [ A pause, before: ] What's happened here?
[ She looked a mess, didn't she? It reminded him of his own daughter, when she'd been younger, covered in explosions, or colors, before she'd learned to control her gadgets. ]
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perhaps she would just like to think so. her guard barely drops, but the girl seems like she's trying to at least cover up her upset with eminent failure at hand. her sleeves dry her eyes, and her face, tipped away from whatever angle he could see. her breathing is kept under control rather than raggedy. ]
I just— Fell. [ "it's nothing", says her tone. the empty little cloth purse of coin lays in her lap, miserable and vacant. ] I paid for it.
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Why did you bother with that? [ He asked, his tone blunt. ] If you didn't intend to buy it, why should you bother paying for it? That's what insurance is for.
[ Did they have insurance in the afterlife? Silco didn't know, but he assumed all businesses had a fund slotted away for accidents and expenditures. It was just good business. ]
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[ i break everything, she thinks to herself, and might as well be implying with her distant gaze to her sooty shoes. ]
I don’t have . . . Afterlife insurance, anyway.
[ the comedy and irony to that goes lost on her. or rather, she realizes just how stupid those words were together in the same sentence, and end up cupping her eyes with both hands. it helps to incline her stomach into a slight bend— she was feeling hungry. how? she was. ugh. ]
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Not you, him. He's the one who has the insurance. I can assure you, as a business owner myself, that a little destruction can be covered easily, if he's worth the stall he has -- had.
[ Mind, Silco probably would have set the fire and collected the insurance money himself, but he was a bit of a shady guy. It's just what he did. He ran a hand through his hair, to smooth a mess that didn't exist. ]
Is he actually important in any way? Or are you focusing on him because you don't like thinking that you messed up? These things happen, more often than you would think. If it wasn't you, it would be any number of other incidents.
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b2
So he is back here for much the same purpose: looking for information.]
What did you find?
[The question announces his approach, given the silence of his footsteps and preternatural tendency to shield his presence. Sasuke's shirt is mottled with blood; there is no telling at a glance if it belongs to him, but he doesn't appear to be in pain.]
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Something unusual, I think. It certainly doesn't look like the rest of the trash.
[ It seems purposeful, while the rest of the trash seems normal. ]
The white caught my eye -- although what it means...
[ Was anyone's guess. ]
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It looks like there's many more, too. [Not what you would expect to find after the chaos of the headless figure's massacre. Sasuke kneels, right hand picking up another to inspect the sheet.] It doesn't match anything I've seen around the celebration so far.
[He'd remember such a striking symbol.]
... A scorpion. [Frowning, Sasuke glances to the deserted streets.] I fought off the rider earlier, but he escaped into the storm over the water. I couldn't follow.
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[ Silco muttered, in response to the first statement. He hadn't seen anything like this before, although he knew what scorpions were, vaguely, from the books he'd read. Brackern, he knew they were called, but the term Sasuke provided might be more recognizeable. ]
The rider almost ran me over earlier, too. [ He held a hand to his chin, thinking. ]
If I had to wager a guess, I would say it's more than likely that this was an attempt to distract, since it ran. From what, though...
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[And you have been officially enlisted, Silco. He turns, headed up the street, not looking to see if the man will follow but expecting it all the same. The night is cool, still dark, although dawn's encroachment has begun to bleed on the horizon — even if it feels that the night should have ended hours ago. Trying to track time in this place is almost an infuriatingly pointless exercise.
Around the next corner, Sasuke spots a small group of civilians sweeping fallen debris into bins. To their left, there is a body covered in a sheet: one of the horseman's victims.
To Silco,] See if they recognize the scorpion. I'm going to check the body.
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[ Silco had been about to leave, to go off and do his own thing -- most of which involved lurking and smoking -- when Sasuke mentioned that he was going to go investigate more about the attack, and...
We? What did he mean by we?
His curiosity would get the better of him though, and he was quick to follow, a lurking presence to the right and behind Sasuke as they approached the body, and the people gathered close by, working on the cleanup. When Sasuke stepped to the body, Silco moved to the people, one hand on the slip of paper, the other in his pocket. He approached, and there was only the minimal of surprised, when they looked at him. He supposed he still did look like a sight, didn't he? ]
Excuse me, you all wouldn't happen to recognize this would you?
[ Paper held up, he smiled in his most disarming smile.
It did still look somewhat threatening. ]
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walks in late with starbucks A2
[ That was what we might call a future ongoing problem, also known as Bruno, who, being small and quiet and well-versed in the art of existing without anyone noticing him, had a nearly preternatural ability to blend in and go unseen. He had simply been standing near the same stall Silco had decided to go rifling around in while the shopkeep was busy at the far end of it with a line of customers, peddling one of the shiny new goodies that everyone seemed to want to sample. He had now gone from watching the throngs of people go by to watching Silco as he lurked through someone else's business.
Bruno sure had, himself, seeing how he happened to be cradling a still-warm mug of firstdawn tea. He'd been nursing the tea, doing his best to make it last, seeing how it was the cause of him even being able to be near such crowds of people without inevitably freaking out and needing to retreat.
It kept him calm, it kept him mellow, and it kept him from thinking he might need to warn the shopkeeper that someone was digging around in the paperwork he kept bundled under the stall's countertop. Surely there was a sensible explanation for it and no need to worry, no, no need to worry at all. ]
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He hadn't noticed Bruno there, that was inconvenient. The shopkeeper was still peddling his wares on the other side of the stall, and Silco approached, his steps slow as moved. This man had nothing either, nothing really of import. No figures that he wouldn't have guessed that a shop like this would have, no documents that looked out of place, or offered any new insights into the Hierarchy or anything else.
He moved around the side, and approached Bruno.
Hadn't they been trapped on a ship together? ]
That? Oh, trying to figure out if they knew anything about the Hierarchy, that's all.
[ It's casual, like he did nothing wrong. ]
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They'd been stuck crossing the Tempest together. That scramble to cover the hole in the deck was hard to forget. ]
Hmm, I don't think you're going to find anything here. I heard they have a huge library with, like, every kind of book in it somewhere else in the city, so maybe you should try there? Like, they've got to keep records on who's running the place or... I don't know, something like that.
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[ He said, idly. Wasn't this guy a bit neurotic? Maybe he had a bit more of a spine than he thought. Silco remembered only some things from that crossing -- it had been extremely fraught, but they'd worked it out. However, he seemed to remember this man being... anxious. His eyes narrowed, mostly at the tea. At this point, he was starting to figure out that all of these goodies from the shops had adverse effects.
Maybe this too?
The "fine with crime" tea? ]
But I'm not looking for "authorized" information. Libraries are easy to...curate. Basics are found there, yes. I'm looking for... more.
Protection, deals, the like. Groups like the Hierarchy are likely selling protection, and it's a better way to track them down.
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I mean, that's a pretty big thing to assume. Like, what is the librarians are anti-whatever-they-are? Or the library is too massive to keep everything out? Have you even been to it?
[ Not that Bruno had been himself. He'd heard about it and only that but wasn't in too much of a rush to get there just yet. Maybe after the festival. While it was here, he'd like to stay, preferably why the stall selling this specific tea. It's been... nice. ]
Besides, people aren't going to keep anything spicy like that in a stall. They either have it on 'em or back in their real shop or. Or where they live or something. You'd be better off picking a pocket or breaking in somewhere.
[ Although possibly a little too calming... ]
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[ Briefly, but overwhelmed by the options before him, he'd taken to looking for information the way he knew how to.
He did lift an eyebrow at the suggestion of picking pockets, and his lip curled. This was, of course, a preliminary look, but he didn't need to really admit that yet. Instead... ]
Picking pockets? What, do I look the type? [ He leaned forward, his head tipped, just slightly. ] I would have thought that you'd be more upstanding than suggesting that I, a legitimate business owner, would pick pockets.
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