Move 2 (Chapter 1.2)
Jul. 8th, 2017 04:41 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
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Time: 702 (high calendar)
Place: a rebellion outpost near a stable rift
[GM's note: Elesa's player had to drop, so we'll just say that Crow tells you she's been called away to another last-minute mission better suited to her talents and move on.]
[Also, for your ease of reference, Mission information, mostly from Move 1 so far.]
The interior of the Wasp is more spacious than it looks. Crow, when asked, informs you that this is a precursor to variable layout technology. For the curious (and those from earlier eras), she explains that variable layout is a hexarchate-era technology that allows affected areas to be bigger inside than out, and for the "rooms" to be rearranged almost at will, or connected with internal teleporters. The Wasp's version isn't advanced enough for room-shuffling, but it does mean that the moth will easily accommodate all of you.
The Wasp contains, at minimum:
- a cockpit for a pilot and copilot
- a gunnery room (weapons/defenses can also be automated)
- an office for the commander [that's you,
smokedetective]
- a small medical bay--the Wasp can suggest first aid treatments with an expert system, and there's room in "freezers" to put up to two people in a primitive form of stasis so they can be taken to a real hospital elsewhere if someone gets badly injured [this will only happen to your character with your permission, but could make for fun drama if you are so inclined]
- a combination galley and dining room
- a large common room suitable for entertaining (which begs the question of just what kind of entertaining pirates do), although its decor is rather lacking unless someone wants to play with the matter printer
- sufficient quarters for everyone to have a cabin of their own
- a capacious storage hold filled with strange liquors and other miscellaneous trade goods, as well as occasional miscellaneous supplies
You can address the Wasp's mothgrid from anywhere within it, or access it through slates that communicate with the computers.
Once you reach the rift, travel through it is as simple as pointing the Wasp at it and going through. Inside the rift, you won't be able to see anything but a shimmering blue haze, and it is highly, highly disrecommended that anything alive go extravehicular while in rift transit; there are robots (non-sentient) to take care of any repairs that might become necessary.
[Note to Alaric: if he's paying attention to this, he may notice that, interestingly, Mothra itself appears to be unharmed by the rift energies, thanks to some sort of innate resistance. Mothra may or may not have anything to say about this if he can figure out a way to communicate with it.]
[General notes and formatting: Since I'm going to have probably limited internet access over the next odd-week per this announcement, this is what I suggest:
Players should familiarize themselves with the Wasp and feel free to set out toward the rift in order to commence their mission with travel through the rift. I don't think one day = one move makes sense, especially during boring travel bits. Feel free to use different threads for different conversations that may take place during different times in the journey (one thread for day one, another for day two, etc.)--whether that means making further plans, or devising clever weapons using the matter printer, or getting to know each other, or looking up the briefing materials on heptarchate culture/tech in the target year 361, etc. Just to make thread navigation easier, I suggest that henceforth threads about major topics be titled to help people navigate. If there's a major topic change, or you need to flag an OOC query/discussion, change the comment title, e.g.
We don't need to be strict about this, but if we do this for major topics it'll probably help navigating threads.
Once I get back the week after Readercon, we'll see about moving the action forward on the other side of the rift!]
Place: a rebellion outpost near a stable rift
[GM's note: Elesa's player had to drop, so we'll just say that Crow tells you she's been called away to another last-minute mission better suited to her talents and move on.]
[Also, for your ease of reference, Mission information, mostly from Move 1 so far.]
The interior of the Wasp is more spacious than it looks. Crow, when asked, informs you that this is a precursor to variable layout technology. For the curious (and those from earlier eras), she explains that variable layout is a hexarchate-era technology that allows affected areas to be bigger inside than out, and for the "rooms" to be rearranged almost at will, or connected with internal teleporters. The Wasp's version isn't advanced enough for room-shuffling, but it does mean that the moth will easily accommodate all of you.
The Wasp contains, at minimum:
- a cockpit for a pilot and copilot
- a gunnery room (weapons/defenses can also be automated)
- an office for the commander [that's you,
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
- a small medical bay--the Wasp can suggest first aid treatments with an expert system, and there's room in "freezers" to put up to two people in a primitive form of stasis so they can be taken to a real hospital elsewhere if someone gets badly injured [this will only happen to your character with your permission, but could make for fun drama if you are so inclined]
- a combination galley and dining room
- a large common room suitable for entertaining (which begs the question of just what kind of entertaining pirates do), although its decor is rather lacking unless someone wants to play with the matter printer
- sufficient quarters for everyone to have a cabin of their own
- a capacious storage hold filled with strange liquors and other miscellaneous trade goods, as well as occasional miscellaneous supplies
You can address the Wasp's mothgrid from anywhere within it, or access it through slates that communicate with the computers.
Once you reach the rift, travel through it is as simple as pointing the Wasp at it and going through. Inside the rift, you won't be able to see anything but a shimmering blue haze, and it is highly, highly disrecommended that anything alive go extravehicular while in rift transit; there are robots (non-sentient) to take care of any repairs that might become necessary.
[Note to Alaric: if he's paying attention to this, he may notice that, interestingly, Mothra itself appears to be unharmed by the rift energies, thanks to some sort of innate resistance. Mothra may or may not have anything to say about this if he can figure out a way to communicate with it.]
[General notes and formatting: Since I'm going to have probably limited internet access over the next odd-week per this announcement, this is what I suggest:
Players should familiarize themselves with the Wasp and feel free to set out toward the rift in order to commence their mission with travel through the rift. I don't think one day = one move makes sense, especially during boring travel bits. Feel free to use different threads for different conversations that may take place during different times in the journey (one thread for day one, another for day two, etc.)--whether that means making further plans, or devising clever weapons using the matter printer, or getting to know each other, or looking up the briefing materials on heptarchate culture/tech in the target year 361, etc. Just to make thread navigation easier, I suggest that henceforth threads about major topics be titled to help people navigate. If there's a major topic change, or you need to flag an OOC query/discussion, change the comment title, e.g.
immolationfox: Weapons Inventory
Shuos Jedao happily goes through ALL the crates in the hold to check for any weapons, including knitting needles.
overlyloyalhawk: re: Weapons Inventory
Gized sighs and goes tokeep an eye on Jedaohelp him count, since Jedao sucks at numbers.
immolationfox: [paging GM]
[Are there any small arms in here? Grenades? Also, whiskey?]
We don't need to be strict about this, but if we do this for major topics it'll probably help navigating threads.
Once I get back the week after Readercon, we'll see about moving the action forward on the other side of the rift!]
no subject
Date: 2017-07-09 02:48 am (UTC)1. Set up firewall.
2. Test matter printer.
3. Moth simulator.
4. Work out.
On 1, she sets the grid to request information about space weather, top fifty music, top fifty vids, and minimalist Andan art projects automatically, and to delay all other requests made to the broader net. She writes a memo to Ashari explaining this security precaution and asking for other categories to block. She also writes a quick program to interrupt every fifty of the teenager's grid requests with baby animal vids (mostly pangolins) whether he wanted them or not.
On two, she tries to print a matched set of 27 shot glasses (that seems like a lucky number) in rainbow colors. What goes wrong?
firewalls and matter printer shenanigans
Date: 2017-07-09 03:00 am (UTC)As for the shot glasses, every fourth one comes out as a champagne flute instead. The colors are mostly okay, except the matter printer decided to embed super-tacky prismatic glitter in the glasses. Closer inspection reveals that the glitter is in patterns that strongly resemble high language obscenities.
Re: firewalls and matter printer shenanigans
Date: 2017-07-09 03:43 am (UTC)Similarly, whoever wrote the matter printer color routines clearly specified something like "whatever shade these jerks asked for." She has a feeling they weren't high language native speakers. She'll have to ask Yehan to take a look at one of the champagne flutes, and see whether she can explain this particular combination of obscenities.
Re: firewalls and matter printer shenanigans
Date: 2017-07-09 04:44 am (UTC)[And would this firewall prevent Sulen from downloading episodes of their favorite dramas from Space Pirate Bay?]
Re: firewalls and matter printer shenanigans
Date: 2017-07-09 12:21 pm (UTC)[Sasha's goal is to prevent the moth's Space Internet access patterns from looking unusual to the Shuos. That means preventing people from doing stupid things, like trying to download a bunch of dramas about the Battle of Candle Arc when it hasn't happened yet, but it also means creating a bunch of fake Space Internet traffic, because nothing looks weirder than a moth full of people who don't use the internet at all.
The delay prevents iffy downloads from starting until Sasha (or a program she wrote) looks at your request and decides whether it will tip off the Shuos. As a user, you will notice a lot more loading screens than usual, and some things just won't work.
Of course, I'm assuming Space Internet won't work at all while the moth is going through the rift, because when you're traveling through a hole in the fabric of spacetime, you don't get much in the way of reception.
In terms of shows, this means you will be mostly limited to whatever the moth has stored on its grid. Its storage is huge, and assuming you're not into full-body VR experiences, there's room for a lot of media. However, I think we can assume that the people supplying the Resistance are cautious and smart, and have mostly loaded media that fits the time we're about to visit.]
[space internet during rift travel]
Date: 2017-07-09 01:49 pm (UTC)Re: firewalls and matter printer shenanigans
Date: 2017-07-10 04:01 pm (UTC)Re: firewalls and matter printer shenanigans: a lack of coverage
Date: 2017-07-11 03:28 pm (UTC)They take a deep breath before continuing, extremely deadpan: "I think the problem might have been that the printer's software decided my request wasn't high enough priority, that it was unimportant or something."
A pause.
"Immaterial."
Another pause.
"It didn't matter."
[Sorry not sorry.]
Re: firewalls and matter printer shenanigans: a lack of coverage
From:Re: firewalls and matter printer shenanigans: a lack of coverage
From:Re: firewalls and matter printer shenanigans
Date: 2017-07-09 01:20 pm (UTC)Re: firewalls and matter printer shenanigans
Date: 2017-07-09 10:51 pm (UTC)"Can I keep one of these?" he asks. "I was coming to test the printer-- I see it lives up to expectations." He can't wait to see what it does with clothes or jewelry-- the image of trying to infiltrate a station wearing shirts embroidered with curse words makes him grin.
Re: firewalls and matter printer shenanigans
Date: 2017-07-09 11:38 pm (UTC)"Right, if you like-- I was going to keep a couple for root cause analysis, and chuck the rest back into the hopper. Seems to work all right on big chunks of metal and physical mechanisms. Haven't tried integrated circuits yet."
Re: firewalls and matter printer shenanigans
Date: 2017-07-10 04:47 am (UTC)She squinted at the glasses. "Whoever programmed this seems to have been an adherent, and not particularly impressed by by your choice of rainbow." Yehan, on the other hand, appreciates good kitsch, and makes sure to grab one on her way out.
matter printer shenanigans: fashion edition
Date: 2017-07-10 05:42 am (UTC)"I was planning to test it on simpler things, but if this thing really is judging us all based on antique aesthetic opinions, textiles might turn out just as ornery," he says blandly to Sasha. Given how much time he has spent around the Shuos, he finds the collective paranoia of this group amusing for its sheer volume, but not surprising.
He calls up some fashion plates from his historical research and feeds the parameters to the matter printer, watching the output with genuine bright anticipation.
Re: matter printer shenanigans: fashion edition
Date: 2017-07-10 11:29 am (UTC)She recognizes the logo on Istradez's fashion plates, though: the images come from one of the glossy magazines you can get from vending machines, the kind that sell iced tea and packs of seaweed crackers.
The first part of the outfit Istradez specified is a gauzy, drapey tunic. Sasha is pretty sure the fabric is coming out right-- at least, it's stretchy and floppy-- but it's printed with little squares, and what she suspects is a chemical formula.
Re: matter printer shenanigans: fashion edition
From:Re: matter printer shenanigans: fashion edition
From:Re: matter printer shenanigans: fashion edition
From:Re: matter printer shenanigans: fashion edition
From:Re: matter printer shenanigans: fashion edition
From:Re: matter printer shenanigans: fashion edition
From:Re: matter printer shenanigans: hey, GM, does it work?
From:Re: matter printer shenanigans: hey, GM, does it work?
From:Re: matter printer shenanigans: we can make anything, as long as it's black!
From:Ashari's Response to Sasha's Memo
Date: 2017-07-09 05:01 am (UTC)Ashari also requests an in person meeting asking for Sasha to teach them more about the matter replicator and for them to discuss the vision for the minimalist art project.
Re: Ashari's Response to Sasha's Memo - paging Yehan
Date: 2017-07-09 03:45 pm (UTC)She'll need Yehan's linguistic help to clean up the matter printer's color definitions. Should they include Yehan in this meeting, or do Sasha & Yehan meet ahead of time?
Re: Ashari's Response to Sasha's Memo - paging Yehan
Date: 2017-07-10 07:40 pm (UTC)[I can see that there's already a meet up at the printer. I'm on mobile and that threads getting a little long, but I'll see if I can hop in on that.]
Re: Ashari's Response to Sasha's Memo
Date: 2017-07-12 05:21 am (UTC)-street food circa the era they're going to
-partnered dances popular in that year
Memo: Sasha to Ashari: cultural research, printer
Date: 2017-07-12 11:37 am (UTC)2. By "best" (resp. "worst") entertainments did you mean most (resp. least) critically acclaimed?
3. Street food: vegan, fried, spicy sauces. Breaded and deep-fried acorn jelly, turnip-cake rings local specialties.
4. Primary influences tango, jig. Vid clips enclosed.
Re: Memo: Sasha to Ashari: cultural research, printer
Date: 2017-07-13 06:50 am (UTC)2. If you can, take into account both critical acclaims and popularity with fans. In a pinch, go with the first.
3 & 4. This has been incredibly helpful, thank you.
no subject
Date: 2017-07-09 06:56 pm (UTC)no subject
Date: 2017-07-09 07:24 pm (UTC)Sasha's tablet is sadly antique, and augment technology from her time wasn't good for much, so she's primarily using the moth's terminals.]
[grid access methods]
Date: 2017-07-09 07:31 pm (UTC)Re: [grid access methods]
Date: 2017-07-09 08:11 pm (UTC)Should we look for Station Moongray's wifi password ?][communication devices]
Date: 2017-07-09 08:15 pm (UTC)[EDIT:
their wi-fi password is probably XYZZY.]Re: [grid access methods]
From: